Fungal Whimsy Update 1
Fungal Whimsy » Devlog
Features
- Significantly improved the feel of the jump by improving the jump curve and making it stay airborne longer.
- Slightly increased the jump height reached on jump pads to make gameplay more lenient.
- Made spike collisions more lenient by reducing the player hitbox size.
- Adjusted all level layouts in numerous slight ways to improve readability.
Bugfixes
- Fixed dash and jump fps dependence, which previously made the game almost unplayable at lower frame rates.
- Fixed a camera problem which made the transition between levels look like the player was being sent to the bottom of the level instead of a new level.
- Fixed alpha channel setting of the player dash after images.
- Significantly improved performance of the game.
New builds
- Added a web build of the game in order to play it in the browser.
- Added a .love file of the game to support Mac and Linux (requires local LÖVE 11.4 installation).
Files
FungalWhimsy 10 MB
65 days ago
FungalWhimsy.love 6 MB
65 days ago
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Fungal Whimsy
Explore the depths of a dense mushroom forest
Status | Released |
Author | Richard Baltrusch |
Genre | Platformer |
Tags | 2D, Exploration, LÖVE, precision-platformer, Puzzle-Platformer, Singleplayer |
Languages | English |
Accessibility | Textless |
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